BussColors 4
TL;DW: The Airwindows console emulations, now working up to 192K correctly.
I’m very pleased to bring you the latest version of BussColors :)
This plugin’s a pretty huge deal: it’s been around since before console emulations were a thing, and I’ve been steadily working on it year after year. There’s not been much to do: my original algorithms, once I moved past the earliest incarnation as the ‘Character’ plugins, were so solid that it left little to do. BussColors has sold $22,445 of plugins over the years, as Audio Units alone, in spite of the fact that it has always been a 44.1K plug (due to being based on a convolution model).
The story there is, a guy at NoiseVault always wanted someone to make a plugin which used his sets of hardware convolution kernels, which he’d done at all different levels. Sort of the Nebula thing (Giancarlo has been a great help when I was getting the VST thing going, check out Nebula)
I’m not that. I’m Chris from Airwindows… so I set out to make my own version of this sort of thing, with hardcoded algorithms generated on-the-fly, as raw and close to the metal as I could get it. And I got some pretty respectable CPU efficiency with all of the tone quality I wanted, limited to 44.1K.
UNTIL NOW :)
Try it. BussColors4 is the newest version of BussColors, and it works at any sample rate and gets you the same sound. Better, in fact: I like what it does a lot better at 96K and 192K. It also doesn’t greatly expand processing and CPU hit at higher sample rates. I think this one’s a real highlight of the Airwindows arsenal. It would definitely be worth your $50, like its predecessors (well, I always did give existing BussColors users free updates for life, I mean for new buyers). Feel free to shoot it out against the most expensive and/or CPU-hungry options and I think it will clobber all comers.
And since it’s a Patreon supported plugin, it is AU and Mac/PC VST, and it is free. Now, if you LIKE me bringing the industry tools like this to use, you might find it in your best interest to throw me a buck a month using the Patreon so I continue to make and upgrade these plugins. BussColors didn’t used to be ‘all sample rates’, until I worked out how to do it properly, and now it is. I think if you look at the stuff I’ve done, and the stuff I’m preparing to do, you’ll see the point of supporting the Patreon.
It’s a long video. Feel free to just download and start using the plugin, and I hope you like it. :)
It’s like 8 plugins in one! Radical!
Thank you.
Incredible ! Thank you so much Chris….
Been supporting the patreon since it started,think it’s a brilliant model.
This is great. Thank you, Chris!
Komonazmuk sung the praises of this plugin many years ago on his Computer Music Magazine tutorial, back then it was Mac only. After a very long wait, finally BussColors comes to Windows and its free/Patreon funded! Many thanks Chris.
What is the difference between Channel4 and Busscolors4?
BussColors dynamically constructs impulse responses based on recordings of real hardware. Channel just applies a simple highpass and slew clipping based on what that gear’s roughly limited to. In some ways Channel sounds better, but it does far less to get that result.
Great, thanks Chris
Hey Chris, I’m a little late to this party as I’m still running Busscolors3, but if I want to switch to Busscolors4 should I use it with Console4, or can (should) I use it with Console5/PurestConsole/C5RawConsole?
IIRC Busscolors 4 was made before Console 5, so it should work just fine with Console 4. Also, you don’t even need a Console plugin to make Busscolors 4 work, it’s works perfectly on its own.
This sounds absolutely brilliant Sir Chris of Airwindows! I hope and wish that You will intensify Your researches in Analogue Equipment Modelling. Because it is and it sounds like magic! =)))
[…] https://www.airwindows.com/busscolors-4/ […]
Thanks
The vst is amazing ,it has improved my music to another level
Thank you so much for this plugin, Chris. It is absolutely wonderful! I am still, however, a bit confused on the best way to use this together with Console. I understand that Console Bus will decode for BussColors, so I can put BussColors on each of my tracks instead of Console Channel, then put Console Bus (Purest Console is what I am using) on my master bus. My question is–do I also put BussColors on my master bus? If you or anyone could clarify this for me, I’d be grateful. Thanks again.
Just to maybe clarify my question above–do I also put BussColors on my master bus in those instances when I am using it with Console?
Thanks!
How do you download 👀
I need this
Awesome
YK
does this work on mac os 15 Catalina?
gracias
thenks
How do I download this plugin
I can’t see no download icon nor link
My favorite airwindows plug-in ever! Auto-gain option will be very nice improvement.
How to buy or download anything
HOW I CAN DOWNLOAD!!
pls
i want tbe link to the plugin pls help me
how do i download from here
me mande por imal por favor
I use Reason, which doesn’t give a dropdown menu for “color”. Everything is a param from 0-100 (which works for most airwindows plugins).
Can I assume I’m changing the “color” if Reason is feeding in a continuous value to try to control “color” rather than menu dropdown choices?