Discontinuity
TL;DW: Discontinuity models air under intense loudness. Discontinuity in Airwindows Consolidated(CLAP, AU, VST3, LV2) Discontinuity.zip(498k) standalone(AU, VST2) This might be the most important subtle sound effect I’ve ever done. Air isn’t linear. That’s why DAWs don’t sound like reality: they are literally too perfect, in that their transients, their sound combining, every aspect of their […]