Distance2
TL;DW: Versatile space shaper for creating depth.
As requested, this is the unholy hybrid of Distance and Atmosphere. This one doesn’t work like a Console5 system, it’s strictly ‘put it on and get a sound’, but I wasn’t expecting how cool it would be. Turns out this thing is completely absurdly good at taking tracks like drums, and making them huge and pounding and stage-like, without even the use of reverb or compression.
The beginning of the video’s about using Distance2 as a loudenator, though I think using it on a full mix is overkill (maybe you want SOME elements to be up front and present). Bear in mind that you can keep the Atmosphere control set very low and still get an effect: the equivalent to the Atmosphere mixing system is to have it incredibly low, like 0.1 or less. The more you push it, the more nasty it’ll get, because that algorithm alone is NOT enough to make a distance sound. It’s not doing any of the high frequency attenuation you’d get, so technically the sound of high Atmosphere settings is the sound of extreme loudness rupturing the air and your eardrums: pushed hard, it’s unrecognizable as any natural sound. You wouldn’t survive exposure to a sound so loud that it broke the air like that.
But when you also include the Darken control, that’s when things start sounding realistic again. This is one of those plugins where I could have built these into a single control to deliver good-sounding results no matter what setting you used… and where I chose to give you access to the wrongest possible settings because people NEED to break rules sometimes. Somebody out there is going to be able to get a great sound by taking the right source, and obliterating it with extreme Distance2 settings, and who am I to stand in the way? And you can also apply a dry/wet that will conceal the wreckage: surprisingly small amounts of dry signal will mask the amount of distortion going on.
And the reason I’m able to put out a plugin where I KNOW that some people will set it wrongly and then hate it, is my Patreon. The thing about Patreon is that when it works, I’m completely protected from having to make things market friendly. Market friendly is a curse: it makes you do only predictable things that most people would like, and it punishes you if you want to do something unpopular, or if you want to take something great and widen the range until people get into trouble with it. It’s safer to give people presets that are known to behave on all source audio, that always sound nice. It’s safer to give people a pile of mulch than a chainsaw.
Patreon lets me give you the chainsaw :D now, whether you do damage with it is your own affair. But I think once you strap it across some buss with drums or guitars or whatever, and fire it up, you’ll like chainsaws too. Just remember to dial it back when you need it not to be distractingly obnoxious. Or not: hey, it IS a distinct new distortion voice, with a whole new approach to slew clipping not previously available. Darken it or not, as it pleases you. Have fun. And if it’s so indispensable that you would have bought it for $50 (for a permanent forever license on AU, Mac/Win/Linux VST, and permission to use the MIT-licensed source code: pretty good deal) then go ahead and tack another $50 a year onto your Patreon pledge, if you can afford to do that.
If not, you will just have to enjoy it for free (and, please, tell your friends that my work is worthy of support. I still want to fix my busted porch :) )
Hi! You wrote it can be used on drums for a huge sound. Will it (or any other of your plugins) be usefull on sampled thunder sound?
You’ve been doing this for closer to two years, Chris (not one, as you say in the video).
Looking forward to trying a little of this on backing vocals, or even lead vocals, to counter the close-miked “singing at your ear” sound (which turning down doesn’t really address).
at min 8:50 ff: cool effect on the drums!!!
Interesting! I hope this is just the beginning of Your spaceshaping experiments and effects! :)
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You mention some folks will set it “wrongly” and ive done that a-plenty but i feel there is magic to the algo here… How can i set it “rightly”?