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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

Snowball Madness

TL:DW; More Airwindows game research, with source code!

SnowballMadness.jar | GitHub repository

To stay fresh with plugins, I code other things, and it’s become part of my open source initiative. In fact I’m starting off the plugin open source thing by setting up my GitHub page with hobby game projects (first Counterpart, and now Snowball Madness). So you can read the Java code of this plugin, and use it as a framework for your own ideas. A lot of the initial work was done by my brother Dan, who also advocates open source code. Read More

Surge

TL:DW; Compressor for accentuating beats and pulses.

Surge

What is ‘ballistics’ when it comes to audio gear? It’s the way the gear handles dynamics coming in. It’s the swing of a VU meter that can tell you what your music feels like.

Or, since this is Airwindows and we don’t do no steenkin’ meters, ballistics is the way dynamics hit this compressor to produce outrageous groove.

This is also a good reason to keep me around working on stuff… this plugin wouldn’t exist if not for an earlier free VST plug from me, called SurgeTide. That one controls dynamics by altering the rate of change of the rate of change OF the rate of change of the audio. What, you may ask, would happen if you did that? I’ll tell you: firstly, there is no smoother compressor. It’s utterly, totally fluid and artifact-less, organic to the Nth degree. But, it doesn’t sound like it’s doing anything until suddenly it kicks in and starts making the dynamics swing up wildly to boost every beat. Incredibly hard to control. You really can get a sense of ‘huge surges of the musical tide’ emphasizing the deepest rhythms, but it’s a bear to set up!

And since I’m still out there working on stuff thanks to my Patreon, now there’s a whole new version, so different it counts as a separate compressor: Surge.

Here’s the thing. Compressors are as unique as, say, guitar overdrives. You can search for the magic one, but there can be all different sorts of ‘right one’, with hugely different characters to ’em. I made Pyewacket as a free VST. It delivers a super-articulate attack transient and leans out the sound rather than simply turning it down, and gives a ‘British Classic Rock’ vibe without any silly adding of faux-analog mud: that one clamps down on the body of sounds while leaving tons of intensity and headroom to the tone. Its ‘ballistics’ are very simple and it’s more about delivering a certain kind of attack, and making stuff more even and consistent.

Surge isn’t anything like that. It’s SurgeTide, but easier to control: just bring it up until it starts compressing enough, and don’t go too far to where it inverts the dynamics. You can hear it easily, unlike SurgeTide. But it still retains most of the uncanny fluid organic quality SurgeTide has, and most importantly, it has the ballistics. That means that if you put a pumping, rhythmic mix through it… it will accentuate the beats in a very aggressive way that’s not like anything you’ve heard before. The attacks pop way out, including the deepest bass pulses: this is yet another way to handle compressed bassy mixes and transform them into something punchier. And unlike SurgeTide, it’s very controllable.

You might want to push it hard enough that the dynamics jump way out. You might want to use it as ‘glue’ and hit it only very gently, and take advantage of that extreme fluid openness (a result of the way its control is so abstracted: again, it alters the rate of change of the rate of change OF the rate of change). The one thing it won’t do at all is limiter-like behavior, it’s way too funky for that! So anywhere you need to use a compressor that is just ultimately funky, bouncy, squishy… try Surge. It might be right up your alley.

THERE ARE CHANGES to my Patreon. The tape emulations are closer! I’ve scaled all the goals down to make them more reachable. (remember, I’d like it to be through many people rather than just a few, the goal must remain reached for me to continue doing those rewards!)

The new ‘start going through the list one a month’ is now $600, opensourcing is $800, releasing two a month is $1000 etc. This is added to what I’m already doing, not replacing it: I’ll keep doing the plugins I am doing, you just start to get the ‘greatest hits’ too. Looking forward to entering that phase! (and once those ARE out, I’m free to develop new versions like I’ve done in following SurgeTide with the way more useful Surge).

DC Voltage

TL:DW; Literally control voltages for digital workstations, because why not?

DCVoltage

This is exactly what it says on the tin. Do NOT just put this in a mix and crank it up to see what it’ll do. If your whole system is DC-coupled you will blow your woofers, just like that, after a big ‘whump’. I will not take responsibility for damage caused by misusing unusual tools.

What SHOULD you do? Here are some ideas.

There is no DC offset filter nearly as good as applying an opposite offset. Use metering, perhaps option/alt-dragging on the slider if your DAW permits it, to cancel out a DC offset without any sonic penalty at all. This is called a ‘DC servo’, but digitally. If you can get it perfect and then bounce files so you can work with a center corrected section (so you don’t have to get a pop from turning it on or off) this would be the highest quality way to get rid of a FIXED DC offset without altering any of the bass at all. It’ll retain right down to 0.001 hz or whatever, and only kill what is totally unvarying DC.

If you have a converter that’s DC coupled, and analog modular synthesizers, you can use this to create and modulate control voltages. Use it as a voltage source and then mix stuff together using DAW routing much like you use patchcords on your synthesizers, and be careful not to route control voltages to your monitors! I know there are people who’ve done odd things to get DC voltages inside their DAWs. Now it’s a lot simpler :)

This plugin may not be any use to you, and don’t play with it if you don’t know what it is. If it is useful to you, you already know exactly what you’ll do with it, so go right ahead, now you’ve got DAW control voltages out of a simple plugin.

THERE ARE CHANGES to my Patreon. The tape emulations are closer! I’ve scaled all the goals down to make them more reachable. (remember, I’d like it to be through many people rather than just a few, the goal must remain reached for me to continue doing those rewards!)

The new ‘start going through the list one a month’ is now $600, opensourcing is $800, releasing two a month is $1000 etc. This is added to what I’m already doing, not replacing it: I’ll keep doing the plugins I am doing, you just start to get the ‘greatest hits’ too. Looking forward to entering that phase! I feel that more people will recognize the worth of my Patreon if those plugins begin coming out. They are pretty amazing (and once they ARE out, I’m free to develop new versions, opening up my researches even wider).

Hermepass

TL:DW; Mastering highpass to set by ear only!

Hermepass

This is specially by request from Gregg of Hermetech Mastering: it’s my try at a specific plugin he wanted. He wasn’t able to find a fantastic-sounding highpass with JUST a frequency control and slope, no bling, no other stuff, as small as possible.

This is of course right up my alley :)

All the more when he responded warmly to my idea of having both the cutoff and slope have NO LABELING to guide you: just 0-1 sliders. You have to listen. That’s the whole point, and I delighted in taking it that one stage further.

Two stages further, because I worked out how to make the slope control continuous. It uses up to six poles (staggered, an idea that Gregg and I independently came up with: it’s present in my ToVinyl2 and ToVinyl3) but as each pole is added it gets its own little dry/wet internally, so you can have two and a half or four and a third poles. Smooth continuous adjustment of how many poles (and how steep the slope), much like my bit-crusher has continuous sample rate crush and bit depth crush.

Three stages since it uses Airwindows interleaved IIR filtering for the very first stage to start off at a slope even shallower than one pole of IIR: sort of ‘half a pole of filtering’ to start off.

The controls are set up to give useful results around the middle of their travel. I’m not sure exactly how many poles that is, or what frequency: use your ears, says me and Gregg (for whom I made this). I do know that depending on how you set it, the transparent cutting of extreme low frequencies WILL give rise to higher peaks, so either gain stage it or use limiting or clipping. This plugin is not a loudenator. It’s a tone shaper, for retaining every possible bit of tonality while reshaping the extreme lows to trim the lowest frequencies: it’s sound balancing, not ‘make louder-ing’.

This work is made possible through my Patreon, without which I wouldn’t be able to do stuff like this. The more it expands, the larger projects I can tackle. Do bear in mind that I’d rather have 20 people easily paying $1 a month, than one person trying to pay $25 and then having to bail right away: do what is comfortable for you.

Hope you like Hermepass! :)

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.