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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

PhaseNudge

TL;DW: Phase rotator/allpass filter.

PhaseNudge

Here’s a simple little utility plugin, Airwindows-ized. Except, it seems like this isn’t part of typical DAWs and plugin collections. Can’t see why, it’s a pretty basic tool.

In radio, there was the need for a phase rotator, to make waveforms more symmetrical for loudness maximizing. In reverbs, you get a thing called an allpass filter (a kind of feedback delay at a specific calibration) which diffuses the sound so it can be fed to delay banks and seem more spatial. Turns out these are the same basic thing! It’s also in phase shifters (mixing the phase-shifted part against dry, or inverse dry).

What happens? When you use an allpass filter, what you get is all the frequencies exactly as loud as they were before, but the phases of the frequencies are all different. Specifically, lows get delayed relative to the highs producing an effect where tones are ‘smeared’ across a time stretch, even though the spectral contents are exactly the same. The frequency information’s unaltered (nothing’s out of tune or darkened/brightened) but there’s a blur, possibly a large blur. PhaseNudge is set up to produce delays from really short (normal for a phase rotator) to unusually long, in case you’d like to treat it as a kind of slapback/echo effect.

The calibration of PhaseNudge is finer than you usually find in an allpass: 0.618 is the customary number but when I see that I think ‘golden ratio’, so that’s what PhaseNudge is using, to very high accuracy. Also, PhaseNudge uses a variation on the operating principle of Console to expand and deepen the sound. Though typical allpasses use very short delays, I think PhaseNudge does its thing quite well across a broad range of delays. Anywhere you need a ‘defocus’ or ‘blur’ plugin, PhaseNudge should come in handy, whether it’s diffuse pads, overly pointy percussive elements, or even the effects loop of a lead guitar sound (phase shifters have been used for decades, to make the textures of leads more fluid before they hit the actual amp. You’ve heard this on ‘Eruption’ and may not have even known it, because it’s very subtle there)

This is a real fundamental building-block tool in digital audio, and if DAW makers will not include it as part of standard equipment, I will. ;)

If you’d like someone (me!) to be there filling in these gaps that aren’t trendy enough to light up the ‘plugin market’, support me on Patreon because I absolutely will continue to come up with stuff like this, as I have done for nearly a decade running Airwindows as a commercial plugin shop. There will always be something new, or something overlooked, that’s important. Especially in times when all the big dinosaurs of plugin-land are eating each other in desperate attempts to offer models of a few trendy antique hardware boxes or devices at ever-cheaper prices, somebody needs to be creating the actual tools of the trade and making them available to people regardless of wealth or position.

I’m not the only one, but with Patreon I can be completely immune from fashion. And as I post this, I’m incredibly close to (may already be at) the funding goal where I install Linux and get to work on porting everything to Linux VST! It may become possible to do totally professional mixes and processing on a free computer system! Remember that at my really advanced funding goals I start open-sourcing my actual plugin code. Free doesn’t just mean no monies, it can also mean establishing a community of makers who pool their resources. You could end up seeing whole new DAWs with a look, sound and workflow all their own. I’m prepared to do my part :)

Pop Filter

The most amazing pop filter you maybe already had without knowing it!

This video isn’t really a ‘product’, though you can still support me finding stuff like this out through my Patreon.

Instructions for building an Airwindows SM57 mod can be found at the SM57 Mod page.

Pyewacket

TL;DW: Super old school compressor for high definition transients. Adds no fatness, just energy.

Pyewacket

Pyewacket is a strange beast. It’s inspired by how much I love the 60s/70s recordings out of London’s Olympic Studios, which had and used Pye compressors on many of my favorite classic and prog-rock records. Once you recognize the sound, nothing else will do: the musical event is delineated with hallucinatory intensity.

Mind you, for ten or twenty THOUSAND dollars it had damn well better hallucinate musical events on command: these are not compressors normal people can have, not anymore.

However, I’m ‘chris from airwindows’, so for me it’s not just a matter of mimicking the faceplate or even the specific behaviors of the device. I want something more original, that can get the essence of that electrifying sound. I might not play like a musical hero, but I want a compressor that can deliver that crackling voltage. And as I was listening to examples of a homebrew Pye replica, it suddenly hit me: I know how to make a compressor cut back just the body of the sound, leaving that energy and transient definition. I can also bring in the ‘brickwall filter’ behavior the Pyes have, as needed. And I have a whole life of devoted music listening off classic vinyl records to guide me. I can get the sound.

Introducing Pyewacket. Pyewacket is my compressor familiar. It may or may not have dark magic, but what it does have (demonstrated at the end of my video) is a response and tonality like no compressor you’ve heard. I can contrast it with Pressure4, and have done: where a more ’round and thick’ comp like Pressure4 brings stuff forward, Pyewacket’s soundstage sits back and the energy comes forward, from the highest treble to deep hard-kicking bass, producing a ‘retro’ sound where peak energy absolutely blows away the more thick, tubby RMS loudness. This is a compressor for a new era. We’ve been doing ‘loud and fat’ for decades now, and the loudness war is on its last legs, with automatic playback gain controls rendering it useless. You don’t have to be composing retro to use this. The only requirement is energy and information: whether as a 2-buss comp or to condition individual tracks, Pyewacket brings focus and intensity, and an incredibly clear and articulate attack transient where most compressors mangle and transform the attack beyond recognition.

And if you try really hard, yes you can kinda-sorta make it do that ‘Hole In My Shoe’ gratituous pumping thing. Rest assured, though: you probably shouldn’t.

Other people can’t do this plugin. You can’t market it in normal ways because it doesn’t do ‘BIG PHAT THICK PHWOAARRR’, you don’t switch it in and have all the music leap forward and become much bigger and in fact it might make things smaller, and an inexperienced kid with softsynths and Apple Loops might think something was amiss and be extremely uninspired. And anyone trying to tie it to the twenty thousand dollar unattainable hardware compressor would be compelled to model every little detail of the very complex and twitchy hardware unit, and that would cause that plugin to be overprocessed and it’d lose most of what made it special.

But Pyewacket is important, because it’s the sort of thing I can do when supported by Patreon. I don’t have to restrict myself to what’s going to sell to blind market forces. I can make it the essence of how Airwindows would do this sound, and I have done. As such, it is free in AU, Mac and PC VST form. If I’m poorer than you (go check on the Patreon and see, I get paid monthly) then it might be worth your while to chip in a buck a month (or more if you like).

I really, really, really like this one, and maybe you will too :)

Density

TL;DW: Smoothest saturation or antisaturation, plus highpass.

Density

This one started a lot! The algorithm used here has echoed through many other Airwindows plugins. It’s literally the smoothest saturation you can have in a plugin: the transfer function’s a sine. This is what’s in Channel, too: there are many ways to adapt such a simple mathematical function.

But there’s more! Because Density runs multiple stages, allowing it to bulk up the tone into an overblown, insanely fat and saturated distort-fest. And then you can highpass just the distorted stuff alone, and trim its output gain, and mix it with the unfiltered dry to produce lots of tonal possibilities. And then there’s the spatial positioning factor: saturating stuff this way brings it forward in the mix. You can also isolate midrangey elements and bring them forward using that trick.

And then there’s the negative values: if you UNsaturate, you get a thinned out lean tone and it drops back instead of pushing forward. And you can blend that too.

Density’s one of the better utility plugins. It’s there to reshape tones in myriad ways, mostly having to do with fatness or thinness, also having to do with upfrontness or recedingness. It can also give articulation to sounds that are murky, or simply produce the hugest fattest roaring wall of grunge you ever heard.

This sort of thing is supported by my Patreon, so if this or the many other plugins I’ve produced prove useful to you, please chip in. I’ve got a lot more work to do before my plugin library is ported, and even when that’s done, I’ll still be creating new plugins, with your support :)

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.