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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

Dimensional Kicks/Hats/Snares for Patrons

https://www.patreon.com/airwindows

I’ve been asked to do something that’s only available to my patrons, but I’m not willing to do that with my plugin software. Therefore, I’m doing it with samples, because I can!

These are collections of kicks, hats and snares, for EDM or sample augmentation. They’re tracker-style, not ‘simulation’ style, meaning they use no round-robining or dynamic variation (many do have several intensity levels that work together, though).

You can watch the video for over an hour of explanation or just download the zip and make some music :) the samples ending in 16 are 16 bit wavs suitable for use in traditional trackers like MilkyTracker (XM can be used somewhat in Unity, and they’re reduced to 16 bit with the Naturalize dither so they’ll adapt to any tracker need). The samples ending in 24 are 24 bit wavs and what I’m using in Renoise, or you can use them in other DAWs anywhere you need a good EDM-style sample.

In the video I explain what’s special about these: such as the ‘crystal’ hat samples that are done with a harp mic for a special dark tonality, or how the Jomox Kicks are all sampled with a DI (from a modded Jomox MBase II) plus run through a guitar amp with a modded Airwindows SM57 miking it, and lastly with a room mic that also picks up the trigger keyboard’s keys being hit with a drumstick for extra air on the transient. This is a pretty killer sample set for any electronic purposes, even before you get frisky with Renoise or whatever. Initially I was going to release these in dribs and drabs along with songs to demonstrate them, but I’m working so hard on plugins I have no time to make music. Therefore, I’m releasing the whole entire collection, because I know I’ll only end up making more.

Join the Patreon at least once for at least 1$ and you can download this there: it’s not on the Airwindows website, just on Patreon. :)

Thunder

TL;DW: With this buss compressor, sub-lows get bigger the harder you drive it.

Thunder

Compressors are tricky little beasts: they tend to eat low-end, they react differently at low intensities than when you slam ’em, and each sort of compressor has a ‘voice’ that defines how it acts.

There’s a crude way to deal with the low-end problem, which is to put in a crossover: either to split into multiband compression, or simply highpass the sense circuit so the compressor can’t compress extreme lows and just lets them through. I’ve been asked to do this and have actually tried it on PurestSquish, but I was never satisfied with the results. It seemed like just half-breaking the compressor and I felt there had to be a better way…

Thunder is that better way. Instead of passing through the bass, it transforms it in a way similar to FathomFive, and uses that live, active signal to modulate what the compressor sees, where in turn the compressor’s output is modulated by the intense lows. It’s a little complicated, so you can watch the video or simply download it and try it. Thunder is free (bear in mind that my only compensation is the Patreon I’ve created. To do this onward into the future, that Patreon must succeed)

If you’re auditioning Thunder, a word of warning. You’re going to have to monitor the extreme lows. This plugin can prepare music for the hugest sound systems or the finest audiophile playback, but if you can’t hear what it’s doing you may get in trouble with it. Decent headphones ought to suffice (not earbuds!). If you have subwoofers, this will test them. You can also use the mix-check plugin SubsOnly to test how you’re doing, that will spotlight the subs for you.

The range of adjustment starts with gentle ‘glue’ compression as the subsonics begin to open up the mix. Then, a bottom octave will appear anchoring everything. Push beyond that and you start to get into more compressed 2-buss, with the extreme lows taking on a punchier, thumpier character. Add more Thunder and the bass gets frisky and aggressive and dominates. Then, when you go even beyond that, we’re talking about ridiculous monstrous mega-bass, and more or less wrecking the sound of everything else (it’s useful to be able to go to weird broken settings in case you want to step back just a bit and have a really extreme effect). This is not a multiband compressor (there’s only one stereo comp in the plugin) but when driven really hard it can go even more bonkers than a multiband compressor.

Remember, the low Thunder settings are useful too as a glue comp, for a buss compressor that’s extremely transparent and true to the tone of the mix! The middle settings are just as functional. All of these settings have their own usefulness. Choose wisely (or unwisely, if you prefer).

ClipOnly

TL;DW: Minimalist 2-buss safety clipper at -0.2dB with powerful anti-glare processing.

ClipOnly

It occurred to me I hadn’t brought any clippers to VST yet. Also, I’ve been getting requests for the latest ADClip in VST format.

Thing is, ADClip is part of the for-pay collection that was formerly sold through Kagi. It’s got up to ADClip6 and grew all kinds of features, like the ability to monitor clips only, to store clipped-off energy and re-introduce it into the sound for added loudness, to monitor those things, and so on.

There’s also an alternate clipper in that collection, OneCornerClip, which makes the leading edge of the wave blend progressively into the clip at a rate you specify. That one can be set to a wide range of tonal effects under heavy clipping, and that too is part of the Kagi collection.

Those are stretch goals on the Patreon. If I start skipping ahead and doing stretch goals for nothing, what good are they? It’s not even fair to run around producing free versions of the Kagi plugins right away: firstly, they can still be bought in Audio Unit form and secondly, people spent money to get sounds you can’t otherwise have. I can’t do ADClip (or OneCornerClip).

However… I had freebie clippers that hadn’t yet seen VST format.

Here’s what I’ve done. I started with Clip2 and the original Clip freebie, and I used the new plugin as a way to experiment with ideas about the recurrence of mathematical constants. For instance, a common value used in reverb allpass filters is 0.618… which can be continued into a mathematical constant, the Golden Ratio (0.618033988749894848204586). It’s common for these things to turn up in disparate situations, so I look for them. And in the code where OneCornerClip rapidly converges onto full clipping with the broadest resulting variation of clip onset tonality, I found it zeroing in on cos(x) == x (0.739085133215160641655312) and selecting that optimal value for the guts of the thing I ended up with ClipOnly.

If you watch the video (one of the least necessary to watch for instructions: it’s a clipper at -0.2dB) you’ll see a lot about the other factors that went into ClipOnly. I show ADClip and its many controls, but then make an impassioned case for designs like ClipOnly, a known quantity with a predictable sound and no controls or adjustments whatsoever. Under normal circumstances there should be nothing you’d want or need to adjust, since the clip level combined with the anti-glare prevents any ‘digital reconstruction overs’ in normal use. It doesn’t do anything tricky to ‘enhance loudness’ beyond what it already is, unlike recent ADClip versions. It does have a very sophisticated enter/exit clip behavior, but to put it bluntly you don’t need to be thinking about that when mixing into a safety clipper (or tracking into such a mix).

In fact, you should not be thinking of that OR me while tracking your music and mixing it, you should be thinking about the sounds you’re making, and any distraction into the lands of ‘oh gee Chris is so clever, ClipOnly was well worth the money, look at all these knobs’ is hurting you even as it rewards me, the plugin developer, with attention.

And THIS is why I program things like ClipOnly, where possible. It might be the most forgiving safety clipper yet, as far as avoiding glare and harshness (I’m measuring extreme highs as much as 12 db down from the max under heavy load, and usually clippers by their nature exaggerate ‘crunch’ even when perfectly implemented). But ClipOnly is also part of a concept that I can run with now that I use Patreon: I get to make stuff that’s not showing off, either with controls or concepts or fancy faceplates, and just delivers the sonic goods.

I hope you like ClipOnly, but I also hope you quickly stop noticing anything about it, so you can focus on your mixing. You should be able to work into it, even hit it with heavy load and severe clipping for effect, without fussing or being distracted. The best silver bullet plugins are not the trickiest :)

Pressure4

TL;DW: The Airwindows compressor, malleable into many forms if you know how.

Pressure4

What can I even say? This is the golden ear favorite. Version 4 brings new functionality that has never existed in Pressure before: the stereo version (default for VST, and the Audio Unit that doesn’t specifically say ‘Mono’) uses a special linked mode based on diade bridges in hardware compressors. That’s not to say that it is ‘analog modeling’ because it isn’t. From the beginning, Pressure has been made out of a lucky algorithm with a particular organic, pleasing quality, and part of Pressure4 is knowing what to strip down, how to simplify that algorithm until it lets all the music through.

But then, when you explore the way Pressure4 squishes up depending on how hard you drive it, and then start listening to the textures of different speed control settings and what that does, and then begin exploring what the ‘µ-iness’ control does… and it turns out that each one of those things gives specific and controllable shapings of the sound, but in ways very difficult to put into words, yet you can learn what it does and make the plugin do what you intend even if it’s tough to articulate exactly what you’re going for…

This is why we turn to odd little tools like this. The whole character of Pressure4 can change with tiny adjustments of the controls. It can do about twelve wholly distinct things when set up right, but they’re all inherent in that one curiously simple, but chaotically strange, algorithm. And now the linked stereo form of Pressure does all that with a naturalness and fluidity never before seen with this plugin.

I hope you like it. This is one of the really good ones, and it is AU, Mac and PC, VST and free (please support my Patreon and I’m sure I’ll come up with some more really good ones I haven’t imagined yet.)

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.