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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

FathomFive

TL;DW:

Build this bass-enhancer into an aux on your mix to generate controllable tape-like fullness and bass depth.

FathomFive

This is a first for Airwindows VST: FathomFive introduces a special Airwindows algorithm that acts like a combination between an EQ and a bass amp. This plugin can be used in sound design or on isolated tracks, but it’s also part of an Airwindows DAW workflow I outline in the video I’ve made. The idea is this: rather than blur and damage your sound by running through lots of ‘fake analog’ effects on your buss to impart deepness and analog-like tone, use the Airwindows plugins Console4 and FathomFive to get a big-sounding mix while letting most mix elements through with minimal processing. You can run the ‘bass bloom’ behavior on an aux, and feed it with only the elements you want, and then integrate it into the sound with Console4 which both works the way Console wants to be used, and addresses limitations that Console has when used all by itself.

It’s all in the rather long video, and of course you can simply download and use the plugin if you prefer making up your own rules. There are no rules, I’m only explaining one very specific use case where FathomFive works symbiotically with Console.

Hope you like it!

SlewOnly / SubsOnly

TL:DW; Monitor through these plugs to hear only the highs, or only the subsonics, and adjust your mix accordingly. Also works as special effects.

SlewOnly / SubsOnly

By request, here’s my mix monitoring tools, for VST and Audio Unit, Mac and PC! Please remember, these like Guitar Conditioner are control-less plugins so you don’t operate them by opening their windows: they’re either on or off, which probably is shown in your DAW mixer window already.

SlewOnly gives you what it says on the tin: only the difference between samples, expressed as a sample. This produces a super-bright sound with zero latency and absolutely no pre-ring or post-ring. You can do two poles of this filtering: just add another SlewOnly. But, as is, this will give you an incredibly clear and transparent window on the ultra-highs, so you can dial in subtleties in the treble. Beware: don’t switch right back to the normal sound or it’ll sound incredibly dull. Rest your ears for a moment before resuming work.

SubsOnly does the same thing for subsonic bass. It sounds a little like a house party from an adjacent house. You can tweak sub-bass elements and really hear how they’re balancing against each other, and if you’re packing too much into the subs you’ll hear that as well. Get things thumping properly through SubsOnly and it should translate well to all manner of bassbins and subwoofers.

Lastly, these are calibrated (in SlewOnly quite literally: pink noise will be about the same amplitude with or without it, though the tone will be way different) so that you can switch them in and out, and expect roughly the same loudnesses. It’s okay if SubsOnly is louder for fullbodied bass: with that, it’s not so much about level-matching, it’s about getting your sound (at whatever desired loudness) and then having the bass still make sense through SubsOnly. If you’re madly overloading it, there won’t be groove, just a lot of thunder and noise, at elevated levels. These go on at the end of your master buss, so you can hear what your 2-buss chain did to the sound. Especially if you try and go for ‘commercially loud’ volumes, sanity checking with these tools can be a real silver bullet.

Like my other VST plugins, SlewOnly and SubsOnly are supported entirely by a Patreon. This is going to grow until it replaces the income I used to make by selling my plugins for money. I can’t justify charging musicians (many of whom aren’t earning money themselves) $50 a pop just to use my tools, so I’m in the process of porting everything I’ve ever made, to Mac/PC VST, and making it all free (even open source). Supporting the Patreon furthers that goal.

Guitar Conditioner

TL;DW:

Replace your Tube Screamer (plugin OR REAL DEAL) with this plugin, to get ‘scrunch’ and subs conditioning, but without the sponginess that even hardware TS9s have.

Guitar Conditioner

I designed this plugin when I saw what Slew was capable of. It uses a combination of Slew and Highpass in a sort of parallel matrix arrangement, with heavy use of my Highpass’s unusual tone shaping features (extreme lows get Tight tone shaping behavior, and a boosted mids circuit is set to Loose rolloff for the proper texture). Both aspects hit their own Slew at different levels and with different voicings, causing a distinct tone quality.

This is not a Tube Screamer plugin at all. It’s an alternate tone for doing similar things but with more sonority, focus and impact. It’s intended for Djent style sounds and people who can play much, much better and more aggressively than me :)

It is free. Get more like this by supporting my Patreon, because lots of other people can give you ‘imitation Tube Screamer’ but Airwindows is for trying to give you ‘beyond Tube Screamer’ through understanding what, in the conditioned sound, should be distilled and extracted. Happy Djenting :)

Channel4

Channel4 is the latest Airwindows port. This plugin has always been popular: once I had someone shoot it out in a blind test against commercial rivals, and it trounced some heavily hyped and widely known plugins!

At the time, I was amused and distressed, because I would have liked to see one of my $50 plugins in that comparison. To use the freebie seemed like missing out on some helpful sales.

Now that I’ve switched over to Patreon for Airwindows’ only means of support, it doesn’t matter and all the plugins are steadily becoming free :)

Channel4 uses a very good-sounding saturation function, a calibrated slew clipper and a highpass to approximate the tone coloration of a recording console. (the plugin Console4 approximates the space and depth on the mix buss, which is different.) Because the bandwidth-limiters are set up based on measurements of real gear (through impulse responses), Channel4’s console type is labeled ‘Neve/API/SSL’. It doesn’t actually contain any of those things or any convolution kernels, but the presentation of the sound ought to suggest those voicings.

There’s also an argument for doing it that way, because in many cases you can’t hear those limitations unless they’re being way overloaded. Channel’s a very clean, pure ‘coloration’ plugin, especially with the drive kept at 50% or under. It’ll voice extreme sounds the way it’s labeled, but you would struggle to consistently set plugins like Slew to those targets because mostly you can’t hear what it’s doing, especially on normal/musical sounds.

I’ve got a big list of further free VST ports, and am looking into some bugfixes for PC hosts that aren’t handling generic VST2s right, and I’m actively supporting users on several forums and email and Patreon messages, so if you’d like to see this continue to expand, please support the Airwindows Patreon, that is now the way things are done around here :)

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.