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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

ADClip4

ADClip4Demo is a universal binary Audio Unit plugin, bringing together everything learned in the original ADClip and 3DClip plus new functionality for the best possible final-clipping plugin.

It works by tracking what samples have clipped, and pulling back the onset and release samples that would have clipped, to transition between the two states more gracefully. ADClip also tracks what information is lost to clipping, and brings it back in two ways- as high frequency energy and bass fill. This is only present when clipping occurs (or briefly after it). Finally, it works to cancel some of the distortion subharmonics and combines this effect with the rearranged energy from the clipped-off bass.

ADClip also switches in and out its antialiasing in such a way that it puts a maximum limit on high frequency content, as if it was an analog circuit with finite slew rate. This, combined with its special clipping behavior, means that extremely loud treble information is never harsh. You can push loud percussive content and never lose the nice airy texture, and it makes crazy-loud stuff hit in a more appealing way.

ADClip4 goes farther than I’ve ever gone to maintain the purity of the unclipped portions of the signal. Big chunks of it literally turn off when not in use- it does not even do needless math operations unless it has to. Since even its bass fill operations are very quickly completed, that means ADClip is constantly reverting to the most simple, untouched floating-point digital passthrough, giving it an unusually transparent digital-domain sound. Since version 4, even the antialiasing turns off when the plugin isn’t actively working. It’s overkill, but it’s correct and is what’s needed for mastering. This is not normal procedure for plugins, it’s the start of the line of development that led to PurestDrive.

ADClip4 is $50.

Space

SpaceDemo is the latest Airwindows algorithmic reverb, set up to work like the first hardware digital reverbs, and giving more spatial depth than typical digital reverbs.

It decays in a special way, like acoustic space, and has bass and treble controls that help you fit it into the mix, and liveness can be cranked up until sounds just sustain forever (it’ll distort if it gets too carried away). The sample rate settings are for fitting its primary sound into different mix environments, but you can also set the sample rate wrong to get unusual reverb effects.

There’s a calibrated pre-delay built in which roughly corresponds to Haas effect, making the reverb blend with dry signal in such a way that you can send stuff way back without blurring it undesirably (for bigger predelay, add any simple digital delay to the aux). This scales to the sample rate as well.

Space is strictly a stereo plugin, generating stereo reverb. For mono reverb, dual mono or multichannel, try PocketVerbs which is more a special effect verb: Space is about being the primary mix reverb. It takes stereo input and shows some stereo effect with hard panning, but mostly fills up the space in stereo regardless of what channel the input’s on.

Space is $50.

AQuickVoiceClip

AQuickVoiceClip is for recordings such as gamer LPs, where the performance sometimes yells into the mic and completely blows it away into clipping. It subdues the HF hash while retaining clarity when not clipping, and contains a highpass that works with the anti-clipper code. It’s not a ‘un-clipper’ but it tames the distortion a bit. 

The reason this little plugin came into existence was, I did some gamer Let’s Plays on YouTube, with a little headset mic. They were Minecraft, and I was trying to work out how to set levels in the situation where you were speaking nicely into the microHOLYCRUDACREEPERAAAAAAA!

There was no real way to pad the mic down to where levels were okay, and still not blow it up by yelling in sudden alarm. Plus, gamers seemed to like yelling into their mics anyway. What to do?

Fortunately, my video capture program, Screenflow, allowed for Audio Units on tracks.

This plugin can be thrown onto a voice capture, and will attack hard clipping to try and make it sound less nasty. It also lets you highpass the audio, for things like feeding voice-changers: just set the frequency. It’s totally free, so if it comes in handy that’s fine. Never did work out how to REALLY un-clip a clipped, yelling gamer voice track. But this did, and does, its job pretty well.

ToTape4

ToTape4Demo is a tape emulation AU universal binary plugin, and the next-generation Airwindows tape emulation. This one can go on the 2-buss! It operates by isolating all the factors in the sound that don’t sound like tape, refining them, and then taking them out of the source material with a single subtract—the input sound is otherwise untouched and unprocessed. This produces a tape emulation of resolution so high it can be used in mastering—or on the 2-buss. It now includes flutter, which turns out to be key to some of the spatial qualities tape offers—and crosstalk modeling for a little more texture! For this reason, ToTape4 now runs one sample of latency—it’s most accurate with flutter at 0.5, will shift a bit if you alter the flutter setting.

This is not an elaborate faceplate made to resemble a tape machine. There are no capstans or twirling reels, nor is it pretending to simulate a specific brand name. This is the Airwindows take on the matter, which means a plugin streamlined to deliver an unmatchably high-quality sound with low overhead and simple controls that tweak lots of stuff under the hood to accomplish simple, useful, obvious things without wasting mixing time.

ToTape4 does not work like old school tape emulations. You can’t use it to smear and roll off highs because real tape doesn’t necessarily do that, but there’s an Airwindows tape emulation that’s designed to be more of a bandpass, and that is Iron Oxide. That one lets you trap in the highs and lows, and barks more if you slam it, so if you’re looking for tape effects as more of a radical sound processing tool, try Iron Oxide. ToTape4 is about being totally, totally realistic.

ToTape4 runs one sample of latency.

ToTape4 is $50.

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.