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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

Energy

EnergyDemo is unusual.

Special algorithms exploit secret interactions with the sample rate to produce hot, vivid colorations loaded with crackling energy. Not your DAW’s EQ by a long, long shot. Doesn’t exist anywhere else in any form…

This has become my ultimate ‘hyping’ EQ tool, and it comes complete with descriptive names for each band. Note: these do not exactly correlate with a simple boost to a frequency center—they’re roughly associated with escalating frequency, but they aren’t confined completely to the frequency, and they interact in complicated ways. The descriptions apply less if you’re running at higher sample rates, but the plugin will run at any rate you like.

There is just a touch of Energy in the flagship Airwindows channel strip, CStrip, in the top EQ band when you boost it a whole lot. The plugin Energy, however, is the full-on real deal. It defines aggressive hypey boosts, and would work great in an ‘unrealistic’ EDM context.

Energy is $50.

Desk

Desk was the precursor of algorithmic Airwindows console modeling. The techniques used in these plugins are still present in the current Desk, but back in the day there were three, not one.

Desk was the subtlest: slew limiting and saturation calibrated to be very, very subtle.

TransDesk had that plus a trace of TubeSag set in a high range, bringing out some edge and tizz to resemble an SSL desk.

TubeDesk had the most slew limiting and saturation, and also had TubeSag in a lower range.

Part of the concept of Desk was the use of no controls: they’re just blank, like ADClip or Righteous or Mudslide or ShortBuss. The idea was you just put ’em in and they’re part of the circuitry.

If you’d like the first Desk plugins, buy the current Desk and ask me for ’em in email. I’ll send them.

BussColors

BussColors was out in 2010. It’s based on console modeling plugins that were sold as the ‘Character bundle’ in 2007 (APIcolypse, Calibre, Cider, Elation, Logical, Luxor, Neverland, Precious). Airwindows has been developing virtual console modeling for quite a while, though it’s really the plugin-set Console itself that was the real breakthrough.

However, the ‘coloration’ side of things was there since 2007. BussColors consolidated these into four: Rock (the earliest Logical didn’t even really compress, it was a console-color effect!), Lush (Neverland), Punch (APIcolypse) and Tube (Luxor).

ShortBuss

ShortBuss was a very interesting experiment.

The idea was to build a mix buss that did not ‘slam’, but added fullness. This was done by measuring how much was being saturated in a very soft and gentle overdrive, saving that up, and applying it as second harmonic so the fullness wasn’t lost. There’s also acceleration limiting present, like you get in ToVinyl. Lastly, it was one of the first serious Airwindows ‘no controls’ plugins, long before Console or Mudslide existed.

This early, the technology wasn’t totally there. It misbehaves on some content, and the bass can get out of hand. But, years later, everything ShortBuss was trying to achieve came true—in the plugin Righteous.

If you’d like to play on the ShortBuss, buy Righteous and ask me for ShortBuss in email. I’ll send it to you.

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.