RingModulator
TL;DW: RingModulator repitches sounds mathematically, not harmonically.
RingModulator in Airwindows Consolidated under ‘Effects’ (CLAP, AU, VST3, LV2)
RingModulator.zip (711k) standalone(AU, VST2)
Here’s an effect not for every day or the master buss! (pause, for fans to immediately insist that they use it on their master buss and it changed their life)
So, this is probably the major offshoot from SquareRoot apart from its use as an overdrive. RingModulator is like LRConvolve, except you always have the most polite possible convolver (a sine) and you get to control it to do whatever you like, from subsonic LFO throbs to very high pitches. In fact, when you’re in stereo you get two independent sines to play with!
The rest is simply a ring modulator, the device that makes voices into Daleks or electric pianos into oddly clangy discordant inharmonic sounds. Ring modulators can produce mathematically, not harmonically, related sounds. That means it ‘tracks’ quickly to whatever your raw sound is, but the notes it adds are out of tune: going off, or even going in the reverse of your original note’s direction.
That’s because if you take a note, and convolve it by a nearby note, you’ll produce a higher note but also a strong subharmonic. Since the ring modulator is flipping phase at musical frequencies, it can produce an apparent note way lower than itself or the source note, through that interference. It’ll also tend to cut the lows in the source audio if it’s at a high frequency, because if you’re constantly flipping the phase of a bass note it kinda goes away on you.
Then to top it off, RingModulator has the Soar control… so you can wildly alter the texture of the additional notes (including stereo added notes when you’ve got the Freq controls set to different settings) by either reducing Soar for a gatey, thin sound, or boosting it for a dense and lively sound! The reason Soar’s important here is because convolving stuff is multiplying, and if you square something (multiply it by itself) and then take a square root you get the original thing back. So Soar is my way of restoring the density of the original sound coming in, except that it opens up a new way to alter the tone of things.
Hope you like it!
Airwindows Consolidated Download
Most recent VCV Rack Module
download 64 Bit Windows VSTs.zip
download Signed M1/Intel Mac AUs.dmg
download Signed M1/Intel Mac VSTs.dmg
download LinuxVSTs.zip
download LinuxARMVSTs.zip for the Pi
download Retro 32 Bit Windows VSTs.zip
download Retro PPC/32/64 Mac AUs.zip
download Retro PPC/32/64 Mac VSTs.zip
Mediafire Backup of all downloads
All this is free and open source under the MIT license, brought to you by my Patreon.
👍
[Daleks are always good]
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Just installed the latest consolidated bundle (Windows), and I’m not seeing the RingMod under effects. Enjoying some of the other tools in the meantime.
Hi Chris, I really like most of your plugins, but could you make a plugin for shaping vocals? I‘m looking for a plugin like your mastering-plugin (which is also good for vocals), but not enough for a smooth shaping in dynamics and taming the peaks and some harsh frequencies. Something better than Soothe… Best whishes and thanks from Switzerland, Marco
I have a general question about installing your AudioUnits on an older Mac, specifically a 2010 intel MacBook Pro running El Capitan. I had had them running, but I deleted them in a clean up thinking I could just reinstall.
But now, neither Signed M1/Intel Mac AUs nor Retro PPC/32/64 Mac AUs show up when I put them in the plugins/components folder. Any ideas?
@Dave you might want to check the filters in the menu bar ;) set it to all plugins
Certainly should work. The retro ones should be the ones. You don’t have them in a subfolder or something, do you? Or both kinds at once?
Hi Chris,
I managed to get the Retro plugins working by deleting com.apple.audiounits.cache from the Cache folder
HD / Users / YOURUSERNAME / Library / Cache / com.apple.audiounits.cache
Just wanted to put this here in case someone else runs into the same problem.